The names behind the recording

Credits

A voice on the tape. A room you remember. The people and source materials that made Rowan’s world possible.

01

Direction

JugPanda Studios

Creation, direction, game design and production.

Programming and narrative development with AI assistance, under human creative direction and review.

02

Characters

Graphics created by Penzilla Design

Rowan’s character source.

Color4 body, Color6 shirt and Color3 pants flattened together. Cardinal idle, walk and run frames selected and repacked into the game’s atlas. No AI modification or pixel redrawing.

Papoy Core — ExperimentZ #11

The Spiral’s monster sprite-sheet source.

Murphy’s Dad

Sci-Fi Facility character and keyboard-indicator sources · CC0.

AnisAous — labhorror

Environment tiles, doors and original survivor sprite source materials.

03

The rooms

Kokoro Reflections — Broadcast Station

Broadcast Chamber acoustic tiles, studio camera, newsroom desk, consoles, equipment racks, wall screens, editing bays and on-air light.

Selected native-32px tiles and complete prop crops under the purchased pack’s terms. No AI generation, AI modification or resampling.

Donarg — House & Restaurant

Dining Room tiles and furniture; closet and desk hiding spots.

Selected cells and transparent crops; hiding desk reduced 2× with nearest-neighbour sampling.

LimeZu — Modern Interiors

Mirror Gallery art and locker hiding spots · CC BY 4.0.

Selected builder cells and frames from haunted mirrors, paintings, curtains and locker animations. Broadcast Chamber now uses Kokoro Reflections art.

Masalimov Ilnur — Pixel Office

Archive furniture and office fixtures.

Land of Pixels / marceles — Laboratory

Archive machinery and laboratory fixtures.

KARSIORI Studio — Pipes and Cables

Archive modular pipes and cables · CC0.

Selected modules enlarged 4× with nearest-neighbour sampling.

HoriHori

Cathedral backgrounds in menu and loading presentation.

Bedroom & Village Schoolhouse

Owner-supplied room art, adapted for WHISPER.

The supplied project records do not identify these creators; no author name is inferred. Schoolhouse terms permit use and editing in free and commercial games, not standalone asset redistribution.

04

Sound

Shapeforms Audio — Cassette

Cassette mechanism and tape-operation sound library.

Sounds by JDSherbert — jdsherbert.itch.io

Footstep Foley SFX Pack; selected wood, concrete, stone and metal footsteps.

OodePatch — Analog Radio Static: RadioPak 1

Short radio-interference excerpts.

AD Sounds / Alan Dalcastagne — Horror Bundle

Door-break Foley and authored room and interaction sounds.

Sound Works 12 — Paper SFX

Paper pickup, page-turn and book-handling sounds.

FilmCow / Jason Steele

Royalty Free SFX Library, Recorded and Designed. Door, latch, hiding, furniture and supernatural effects.

Selected sounds are trimmed, processed and mixed for gameplay. Legacy menu-music and ambience source records do not identify individual creators; those credits remain unverified.

05

Interface

Kenney

Mobile controls, HUD icons and cursors.

7-WaysStudio — VHS UI Pack

Frame source, included with thanks.

game-icons.net · CC BY 3.0

Delapouite — Speaker, Gamepad, Person, Check Mark and Keyboard.
Lorc — Trophy, Skull Crossed Bones, Bleeding Eye, Gear Hammer, Gift of Knowledge, Gem Chain and Lightning Helix.

Icons rendered to PNG for the game.

Typography

Cinzel & Cinzel Decorative — Natanael Gama.
Inter — Rasmus Andersson.
JetBrains Mono — JetBrains.

Fonts licensed under the SIL Open Font License 1.1.

06

Built with

Phaser · TypeScript · Vite
Colyseus · Supabase
Capacitor · Electron
WebFont · MSDF title-rendering tools

Game rendering, multiplayer, accounts and progression, and mobile and desktop application shells.

07

Beta playtesters

Emily Z
Ashok P
Manav A
Sunny P

Thank you for walking into the dark and helping shape WHISPER.